THE DRAMA
PORTRAYER BY THE COMPOSITION FIRST CATCHES THE EYE, AND THEN
DIRECTS THE EYE TO THE CENTER
OF INTEREST BY
VARIOUS DEVICES. AS SHOWN BELOW, THE CHARACTERS MAY SEND FORWARD
AND LOOK AT IT, OR THE ABSTRACT DESIGN MAY POINT AT IT, INTERSECT
IT, FRAME IT, CIRCLE IT, OR BEND AROUND IT (JUST AS PARENTHESES
DO). THE CHARACTER IS ACCENTED BY COLOR DIFFERENCE, CONTRAST,
OR TONE; IT IS CLEAR OF DETRACTING DETAIL (SEE DUCK ABOVE)
AND ISOLATED; AND IT MAY ALSO BALANCE THE COMPARISON IN IMPORTANCE.
COMPOSITION CAN BALANCE
LIKE A SCALE WITH EQUAL WEIGHTS (AREAS), OR AS A BALANCE OF
INTEREST. ANY SMALL, ISOLATED OBJECT OF GREAT IMPORTANCE CAN
BALANCE A HUGE OBJECT.
CHARACTERS ARE FIT AND
WOVEN TOGETHER IN A GROUP WITH RHYTHM LINES, STRAIGHT LINES
THAT ALIGN, AND AREAS THAT FIT IN PATTERNS.
THE ALIGNMENT OF CHARACTER
ABSTRACT LINES CREATE CIRCULAR AND CURVED RHYTHM LINES AND
THE HORIZONTALLY VERTICAL, AND DIAGONALS.
THE VIEWERS EYE LEVEL
IS IMPORTANT WHEN HE LOOKS AT GRANDEUR OR BIG MONSTERS FROM
A WORM'S-EYE VIEW, OR WHEN HE LOOKS DOWN AT SMALL THINGS.
APPRECIATE THE VALUE
OF SILHOUETTES
TO DEFINE AND CLEARLY TELL THE STORY IN TWO DIMENSIONS; EVEN
IN GROUPS THEY DEFINE ALL ALONE (AS SHOWN BELOW).
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