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CHAPTER 5

TECHNICAL
This chapter includes clear explanations of many technical topics: timing and spacing patterns, background layout drawings, the cartoon storyboard, and the synchronization of camera, background, characters, sound, and music.

The storyboard and script are the foundations for the rest of the animation. Methods of synchronizing dialogue with character actions and gestures and camera positions are shown on a single chart that ties them all together into smooth, progressive animation. Cycles of planned animation and limited animation cutouts that can save a great amount of time on certain types of animation are shown on pages 200-202. The use of background pans, overlays, and cels is also explained.
Pointers on how to set up and build your own animation studio and camera compound are shown and discussed on page 218. You can make your studio as elaborate as you wish, but a well-functioning studio can also be constructed economically. Of course, the
camera is the most expensive part of the venture, but the camera "truck" is easy to construct. The most critical part of this construction is that all of the angles between the camera and the filming surface (compound top) be accurate so that no distortion occurs.

This chapter contains all of the vital information needed to get you underway in your studio to develop and produce your own animated film cartoons.
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Cartoon Animation (The Collector's Series)

by Preston Blair

" I've been in or near the cartoon business for 50 years and Preston Blair's "Cartoon Animation" played a big role in my education. "